00:00
00:00
Dizimz
Currently Working On Marly - The Epic Gecko

Donovan Jackson @Dizimz

Age 34, Male

Artist/student

None in specific ATM

Canada - Halifax NS

Joined on 1/3/03

Level:
8
Exp Points:
591 / 710
Exp Rank:
> 100,000
Vote Power:
5.01 votes
Rank:
Town Watch
Global Rank:
49,730
Blams:
113
Saves:
55
B/P Bonus:
2%
Whistle:
Normal
Trophies:
23
Medals:
57
Supporter:
11m 29d
Gear:
1

Marly Beta testing

Posted by Dizimz - September 14th, 2012


Dear Loyal Fans -
First and foremost, I must humbly express my gratification for your loyalty, and your patience.
Especially during the past 4 years.

First off, this email is hand typed, but is sent to more than one user, that does not mean that you cannot reply, if you have any questions, please ask.

As some of you may know, I am producing a new flash platformer called "Marly The Epic Gecko"
This is a unique title, featuring a large focus on point and click elements. These elements blend seamlessly with the core platforming or at least, that is my goal.

But enough of my yammering, Those of you interested in participating in the beta process, please visit this link. http://www.newgrounds.com/projects/games/544743/
preview
, you may preview a large portion of the game, in fact its basically assembled. Minus 4 stages which are suffering an issue to which I am troubleshooting.

The game link above is only available to newgrounds users, and only for a few days.
To become fully involved in the Beta process, Please join My facebook group

http://www.facebook.com/groups/240682679359771/

Those of you whom subscribe, and follow the beta testing guidelines will be given recognition in the final product. The beta testing guidelines are found below.

For those of you who want a little background :

Marly began development in November 2011, but technically the idea was developed and tinkered about a year before hand. It began as a Gyro Atoms game, and it was something I casually played with. By Nov 2011 I began taking it seriously.
What I developed was fairly unique game, and hopefully a really polished game will be the end result.

Marly The Epic Gecko features over 20 levels and dozens of challenges. The game is bigger than almost any given mainstream flash platformer currently available for free. With that said, it gets better.

Those of you who brave the challenges and complete the primary story will gain access to Marly Plus. A Free program within the game that allows you to put your skills to the test in some truly back-breaking challenges.

But even before that, there are numerous challenges within the 23 level story mode.
Each province has 9 golden cog pieces, those who collect the golden cog pieces will also get access to the emerald and baddy beat down challenges.

I cannot easily say how much content is contained within this little game, but there is a lot.

I know that not all of you are platformer guys or platformer gals, and some of you, well you just have better things to do. I understand.
So I do not expect you to be fully committed to beta testing.

BETA TESTING GUIDELINES

Alright guys and gals. If you want to beta test, I'm going to give you some rules to follow.

1 - Have fun.

2 - Every 4 - 7 days, you should please review the facebook group, as updates will be posted with such frequency.

3 - I expect reports sent to dizimz@gmail.com at least every 10 or so days. Please do the best you can to keep me posted, as the gamer, your eyes are more discriminating than my own, so you will be able to find issues I cannot.

4 - If you see a problem, please report, please do not assume that I probably already got it, there is nothing wrong with being thorough.

With this in mind, please do not send me a dozen emails a week, make a simple list and send it over, please and thanks!

5 - Keep comments regarding 'taste' to yourself, if you do not like the art style, music or anything like that, but have a technical reason as to why such an aspect should be changed or removed, then I am all ears, but if you simply don't like a certain loop on a certain level, well there is a mute option - to mute push Space + X

6 - Do Not partake in flame wars with other users, do not add other group members you do not know as a friend, Keep things clean on the main group page, if not, you will be removed, period. I have a zero tolerance policy for cyber bullying and cyber stalking.

7 - Critiques are important, but remember that you are a tester, not a critic. I am not looking for a grade or a score, we are objectively working to eliminate all problems with the final product.

8 - Please follow the examples below when submitting reports, it is important that I know the circumstances of the error, or problem.

Here is an example of a bad report. - "Sometimes The floor disappears..."

Good report - " On slingshot shrubbery, there appears to be some lag after the first checkpoint."

As a footnote for each report, PLEASE SUBMIT WHAT BROWSER YOU ARE USING, AS WELL AS WHAT VERSION. This can play a large role in the troubleshooting process.

I hope the beta testing guidelines aren't too demanding.

Example of a good report-

1 - May 15th 2012 - Stage 5, There is an enemy who walks through the wall, I am not sure if that is intentional or not, but it doesn't look right, I only noticed this problem recently, so it may be the result of a recent bug. This problem happens consistently.
2 - The player sprite disappears occasionally, after dying, he does not respawn,
this probably happens about 25% of the time.

These were the only problems I found so far, but I was only playing for a few hours.
I was using Safari, when testing.


Comments

Comments ain't a thing here.